This door was created for a modular interior set for projects I was working on at Daybreak It hasn't been used yet, but I was given permission to post it. This piece let me practice the decal modeling method, using tools like Decal Machine and Hard Ops in Blender. The texture sheet used was created by Alen Lapidis. Who also helped a lot with the design and shape language of this door. This model was rendered in Blender.